CanTalk is a scenario-based language learning app designed to bridge the gap between vocabulary memorization and real-life communication.
UX / UI DESIGN CASE STUDY TRY PROTOTYPE ↗
GBDA 210 - Introduction to UX Design. A comprehensive project focused on solving real-world communication barriers through mobile app design.
UX Designer & Prototyper. Managed the end-to-end design process, from user research and wireframing to high-fidelity prototyping.
Many learners struggle with real-life conversation. CanTalk bridges this gap through scenario-based learning and intuitive community interactions.
The prototype received high praise for smooth navigation. I learned the vital importance of testing low-fi sketches before high-fi visuals.
Practice for upcoming interviews and build confidence through simulated conversations.
Discover local events and language exchange meetups to connect with new people.
Outlining core user flows and information architecture to validate features early.